Scripting Experiences

  • Top-down shooter movement and mechanics
  • Player and enemy projectile instantiations
  • 3D depth and particle system backgrounds
  • Particle and visual effects
  • Score keeping and UI sprite switching
  • Setting animations based off of conditions
  • Editor Experiences

  • 2.5D scene setup
  • 3D depth and particle system backgrounds
  • movement bounds and player vector clamping
  • 3D Character animations
  • Sound implementation and spacial application
  • Screenspace overlay and menu-based UI systems
  • Overview

    Blast your way through an enemy-swarmed asteroid field. See how many points you can rack up.


  • Windows
  • macOS
  • Web GL
  • Tools Used

  • Unity Engine
  • C# / Visual Studio
  • ADobe Photoshop
  • Ableton Live