Games

Kristala

Lead Technical Sound Designer

(Unreal Engine 5 / Wwise)


With Kristala, I find myself working with a team of amazingly talented people. I am lucky to be able to provide the sound design and implementation for this game, realasing in April from Astral Clocktower Studio. Kristala is a story-rich Dark Fantasy ARPG featuring classic RPG elements and a Souls-like vibe. Play as a catlike warrior from one of six clans, each with its own unique magic specialty. Your goal? Master the magics of the six sacred Kristals in hopes of becoming a Raksaka Warrior - a powerful protector of your species.

Roboy

Developer

(Unity/C#)


Roboy is my first true self-crafted game. No tutorials, all blood sweat, and tears. And probably more tears than anything else. Roboy has been a great learning experience, even if it is taking way longer than I expected to make. The art and sound are all pretty basic as this is more of a journey in coding for me. Click on 'Development' to see what features and skills went into making Roboy.

Blasteroids

Developer

(Unity/C#)


Blasteroids is my first game for the GameDevHQ boot camp coursework. I really enjoy working on this game and I continue to continue development on many more systems. This is currently in alpha and I plan on adding a ton of new features, including a better health system, homing missiles, massive laser pulse, and many other enemy types. Stay tuned to keep up with the project.

Food Binja

Developer

(Unity/C#)


Food Binja is a game I made while working through the Unity Learn program material. This one was total blast to make as I love hyper-casual clicker games. Try and eat all the food hurling through the air, but stay away from ghosties and bombs. Persistent high score keeping if the game is downloaded and saved to your system. I hope you enjoy playing as much as I enjoyed developing it.