Run Mojack Run!

Scripting Experiences

  • Player movement with double jump actions
  • Collision and trigger detection
  • Continuous scrolling background
  • Particle systems and effects
  • Score keeping and speed increase
  • Setting animations based off of conditions
  • Editor Experiences

  • 2.5D scene setup
  • Continuous scrolling background
  • Depth and distance setup
  • 3D Character animations
  • Sound implementation and spacial application
  • Screenspace overlay and world space UI systems
  • Overview

    Continuously guide Mojack over course obstacles and try to go faster and faster.


  • Web GL
  • Tools Used

  • Unity Engine
  • C# / Visual Studio
  • Ableton Live